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Majora%27s Mask Randomizer

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Feb 04, 2020  Legend of Zelda, The – Majora’s Mask (USA) N64 Rom In this Game majora’s mask rom The follow-up to Ocarina of Time sees the series stalwart Link embark on a journey to save the land of Termina from being crushed by the moon in three days.To defeat the Skull Kid, Link has to live the same three days over and over again in emuparadise. Majora’s mask Rom. Jan 20, 2012  Originally released in 2000 (JAP - April 27, NA - October 26, PAL - November 17,) Majora's Mask and its iterations have been recipient to great accolades: 91.92 rating on GameRankings, 95/100 on Metacritic, GameFAQs' 'Game of the Decade 2000-09. Available on N64, GCN, Wiiware, and 3DS, Majora's Mask is a must play for any Zelda fan and all gamers.

Majora's Mask randomizer? I was thinking about revisiting the N64 version when I heard about the Majora's Mask randomizer. I've been checking out youtube videos and blog posts on it and I've downloaded the latest version, but I can't find any instructions on how to install it. Feb 01, 2020  Here we go.again. This is the 7th randomizer of this game I've recorded, and the 9th total Majora's Mask playthrough I've recorded on the channel in the la. SmashManiac: Thanks for makin' this list, so far I used the Dragon Warrior randomizer, the Mike Tyson's Punch Out randomizer and the Zelda 2 randomizer, when I move back to New York, I plan to play through the hacks just to make sure everything is workin' right.

 Beta Quest is an exit randomizer. Entering a loading zone will take you some where completely different than normal. It is, however, possible to have an exit randomize to itself. The randomization is seeded. Meaning using the same seed will yield the same randomization.  Playing Beta Quest: 

 By default a seed will generated for you. Otherwise make up your own and enter it then click download. This will generate a GCT File and prompt you to download it. Simply boot Majora's Mask with these codes and play the game. That's it! 

 The seed and randomizer options are included in the URL. For racing against others just copy/paste the URL to ensure they get the correct seed.  Additional Information Start with both Song of Time and Ocarina of Time.Entering the bottom of the Clock Tower.Will always take you to the Default Spawn. Even if it's an Owl Save File.Entering and Exiting will take you to the same exit. This is due to the way exiting a grotto works. The Deku Palace Grottos are the only exception to this. As exiting grottos there work like a normal exit. Making entering and exiting these different.  Uses the last exit you spawned at to calculate a new one. For example, you spawn at Termina Field (from South Clock Town). Dying will be the same as if you are in South Clock Town and exit to Termina Field.  Because of how Song of Soaring works in a dungeon if the player is warped into a boss room using the song will be the same as entering that boss room not the dungeon main entrance.  If you do not have the Magic Meter then all Fairy Fountain exits will take you to the Clock Town Fountain. Once you have obtained the Magic Meter you will be able to get to the other four Fountains. Majora Mask Randomizer In general this is not random. However there are special cases that work as a normal exit and those are included in the random exits. For example, voiding at Snowhead near the Owl Statue which spawns you at the default scene exit which is the same as coming from the Path to Snowhead, or the Murky Water voids at Great Bay Coast, etc.  Taking Epona on an adventure can result in the game sometimes crashing. To prevent this she is removed on every exit.  These cutscenes are suppose to be skipped and take you straight to getting the mask. However due to the way these cutscenes trigger the codes usually fail to actually skip them. The player will still get the masks afterward.  These cutscenes will play like normal after entering the blue warp in a dungeon. Afterward you will warp some where else.  Allows the player to get back to the title screen while keeping the codes active as using the Reset button on the Wii will remove the codes from RAM. Gamecube: X + B + Start Classic: X + B + Plus Nintendo 64: C-Right + B + Start  These cannot be manually set. There are preset colors and they are randomly chosen based on the seed.  Excluded Exits This one likes to randomly crash.In general this one is only accessiable from Lost Woods so I just took it out as well. Non-random Exits So the player can get the Heart Piece.So the player can get the Heart Piece.This exit can result in the C-Buttons all being unusable forcing the player to lose all Cycle progress.So the player can get the Heart Piece.So the player can get the Romani Mask.So the Player can get Deku Mask.This exit results in the player losing all Cycle progress.So the player can get the Epona's Song.So the player can get the Milk Bottle.So the player can get the Zora Mask.So the player can get the Heart Piece. To prevent the player from being locked out of an exit. Subsequent use of this exit doesn't get randomized. So the player can get the Heart Piece.So the player can get the Bunny Hood.So the player can get the Witch Archery Heart Piece.So the player can get the Bottle and Heart Piece.So the player can get the Heart Piece.So the player can get the Witch Archery Heart Piece.So the player can get the Heart Pieces.These exits are very time specific and most may not even know about them.So the player can get Bomb Bag and Bombs.So the player can get Oath to Order and clear areas after dungeon completion.So the player can get the Goron Mask.So the player can get the Gold Dust Bottle.So the player can get Blast Mask. Known Issues  After loading a file and being taken to the default spawn if the player voids the game may softlock or crash. This seems to be a quirk of Wii Virtual Console?  In both cases (Interior and Exterior) neither seem to get randomized.  Create a Beta Quest:  Seed:  Colors:  Options:  Item Randomizer Spoiler Log  Enable this to download codes for the Item Randomizer. Enable this to download the Spoiler Log.  Create: 

 Any spaces and non-alphanumeric characters in the seed will be removed before it is used. The seed can at most be 25 characters long. The seed can be seen in-game by inspecting the Ocarina in the pause menu. This only works on Majora's Mask NTSC-U 1.0. (and probably most hacks based on this version)  Item Randomizer 

 I wonder how you will fare against the horror that is the random number generator… For playing Beta Quest on the current Item Randomizer. (by DeathBasket v1.2) Majora's Mask Skull Kid Spoiler Log 

 This contains a list of the original exits and what they were randomized to. The spoiler log is appended below but is collasped by default.  Spoiler Log New

 

 

 

 

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